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Sequence band

The Sequence band is a set of tracks in the Animation panel that control which camera, environment preset, and layer configuration is active at each point in time. It is on by default.

What the Sequence band is​

The Sequence band appears above the channel rows in the Animation panel. Tracks appear only once they have content. Each track has a + button to add content.

TrackControls
CAMWhich camera is active at each frame
ENVWhich saved environment preset is active at each frame
LAYERWhich saved layer configuration is active at each frame

Each track holds a timeline of blocks. A block is a contiguous span during which a particular camera, environment, or layer is active. At the boundary between two adjacent blocks you can place a transition that blends between them.

A summary rung at the top of the band can collapse it to a one-line view.

The Sequence band works with the per-comp starting state. Each composition sets a starting camera, environment, and layer (see Compositions) that takes effect before any track cut overrides it.

Adding cuts​

Open the Sequence menu in the Animation panel's filter row (or from the More controls menu when the panel is narrow) and choose a cut type:

  • Camera cut at playhead — places a cut in the CAM track at the current frame.
  • Environment cut at playhead — places a cut in the ENV track.
  • Layer cut at playhead — places a cut in the LAYER track.

Each cut item shows a submenu of targets. A cut requires a destination:

  • Camera cut: With no cameras, the message reads "No cameras yet — save the Free Cam in the Camera panel, then add a second." With one camera (need two): "Add a second camera — a cut needs somewhere to cut to."
  • Environment cut: With no saved environment presets: "Save a second environment preset — a cut needs somewhere to cut to."
  • Layer cut: With no layers: "No Layers — make one in the Layers panel."

The Sequence menu also holds Group selected rows (Ctrl+G, with the Animation panel focused) and Ungroup (Ctrl+Shift+G) when Animation folders are enabled.

Editing a block​

Right-click a block in the sequence band:

EntryEffect
Set camera / Set environment / Set LayerChanges what this block uses
Split at playheadDivides the block at the current frame; the playhead must be strictly inside the block
Delete blockRemoves this block; the first block cannot be deleted
Transition to next ▸Opens the transition type menu for the cut at this block's end; disabled on the last block

Warning: Double-clicking a block (except the first block) converts the cut at its leading edge to a Dissolve transition. Press Ctrl+Z immediately to undo if that was not your intention. To open a transition's popover, double-click the transition lozenge (not the block itself).

Move a cut​

  1. Hover over the boundary between two blocks in the CAM, ENV or LAYER track. A pin appears over the cut.
  2. Drag the pin horizontally to move the cut, or drag the boundary line itself. Dragging the block body only selects the block.
  3. Release at the required frame. The two adjacent blocks update their shared boundary. The cut cannot pass a neighbouring cut; hold Ctrl during the drag to bypass snapping.
  4. Use Ctrl+Z to undo the move if needed.

For an exact destination, place the playhead at the desired frame and use Edit cut… (move to playhead) from the cut's menu.

A click on the pin without dragging opens the existing transition, or requests a Dissolve where there is only a cut. Use a deliberate horizontal drag when your intention is to move the cut.

Transitions​

At the boundary between two blocks you can place a transition that blends between the outgoing and incoming states.

Adding a transition: Double-click a block (except the first) to convert its leading cut to a Dissolve, or right-click a block and choose Transition to next ▸ (type).

Transition types by track​

Available types depend on the track:

CAM track:

TypeDescription
CutInstantaneous switch — the default; no transition object
DissolveCross-fade between outgoing and incoming cameras
Dip to colourTransition through a solid colour
HoldHolds the outgoing state, then snaps to incoming
Camera moveSmooth camera motion from the outgoing to the incoming position
Image transitionUses an image-effect layer

ENV track:

TypeDescription
CutInstantaneous switch
Env dissolveDissolves between two environment presets
Dip to colourTransition through a solid colour
Image transitionUses an image-effect layer

LAYER track:

TypeDescription
CutInstantaneous switch
Material fadeCross-fades materials
Dip to colourTransition through a solid colour
HoldHolds the outgoing state, then snaps to incoming

Notes: Whip pan and Zoom have no menu entry and cannot be created from the UI. Effect fade comes from a Motion Stack slot's Fade in/out, not from the transition menu.

Editing a transition​

Double-click the transition lozenge to open its popover. The band's right-click menu (and the Sequence button) provide:

EntryEffect
Add transition here ▸Convert the cut at this point to a transition
Type ▸Change the transition type
Duration… (edit transition)Set the transition length in frames
Alignment ▸Centred on the cut / Starts at the cut / Ends at the cut
Easing…Open the ease picker for the transition's progress curve
ReverseSwap the direction of the transition
Delete transitionRemove the transition; the cut marker remains
Edit cut… (move to playhead)Move the cut to the playhead

"Custom" alignment is a dragged state, not a menu choice.

Inside the popover:

EntryAvailable when
Image effectImage transition type only
Use easing presetAny transition with easing