X-ray Surface
Set centre and rim opacity, falloff and tint, blend in back faces, and choose lit or unlit shading for a glassy technical ghost of the housing.
Show what sits inside the enclosure without taking the product apart: ghost the housing, draw the internal parts through it, and hand compositors the clean and styled layers separately.
Choose which parts become transparent and which stay solid, so the interior reads without visual clutter.
Set centre and rim opacity, falloff and tint, blend in back faces, and choose lit or unlit shading for a glassy technical ghost of the housing.
Mark an enclosure as a shell and internal outlines draw through it, with separate shell and internal opacity. Ordinary foreground parts still hide what is behind them.
Combine the ghosted surface with edge lines in one material for a cut-free view of how components stack and fit.
Use the camera’s clip start to slice into the model, and cap the section with a solid face when a physical cut explains more than transparency.
OpenEXR output carries Combined, CleanBeauty, Outline and StyledBeauty layers, so the lines and the clean render can be balanced later in compositing.
Render the product over alpha in PNG or EXR, ready to place on slides, spec sheets or another backdrop.
To explain a speaker’s driver layout, the designer applies X-ray Surface to the fabric-wrapped housing and marks it as a shell. The drivers, circuit board and battery keep their real materials, while their outlines draw through the housing in a single accent colour. The final render goes out as a layered EXR, letting the marketing team dial the line strength up for a technical slide and down for a lifestyle image, from the same render.